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September 24, 2012
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:iconariochiv:
Some transport designs (colony ship, troop transport, and modular transport) for Sven Olsen's starship combat game project (same as ship designs here). Cruiser at lower center included for scale.
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:iconxeres666:
In case the artificial gravity failed (or there is none to begin with), it would be better if the biodomes where turned upside down. That way you could generate gravity by rotating the ship around it's axis.
...that would of course look a little bit silly.
Great work, I will look out for the game!
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:iconalderfek:
Great stuff as always !

"The biodomes were certainly inspired by that, but I don't really remember what the rest of that ship looked like."
Similar to these,
[link]

[link]

[link]
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:iconnorsehound:
Left ship = Valley Forge? From Silent Running?
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:iconariochiv:
~AriochIV Sep 24, 2012   Digital Artist
The biodomes were certainly inspired by that, but I don't really remember what the rest of that ship looked like.
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:icondeepchrome:
~DeepChrome Sep 24, 2012  Hobbyist Digital Artist
Oh nice. I like the feel of "transport" here - with all the modules and rings on them. They have a distinct "We don't fight" feel to them, and yet still feel like part of the cohesive fleet design you've got going.
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:iconariochiv:
~AriochIV Sep 24, 2012   Digital Artist
Thanks!
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:iconkarst45:
when will the game be completed?
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:iconariochiv:
~AriochIV Sep 24, 2012   Digital Artist
Don't know, but we're working on strategic-screen assets now, so there may be a playable alpha version in a month or so.
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