An alpha screenshot of the strategic UI of Sven Olsen's Stars in Shadow game project
. Planet and background assets by me, UI by Sven.
This is my Arid/Cold planet texture in the actual game engine, complete with bump maps, rotating cloud layer, terraforming skins, and city layer that lights up as it crosses the terminator to the night side as the planet rotates. You can also see my in-progress Earthlike planet at the bottom (the gray planets on the ends are placeholder textures).