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Stars in Shadow: Ashdar Ships (Revised) by AriochIV Stars in Shadow: Ashdar Ships (Revised) by AriochIV
A unified collection of Ashdar ship assets from Stars in Shadow, a space 4X strategy game currently under development. This ship set is used by both of the Ashdar factions (pictured is the Colonial/Teros color scheme). These are updated versions of the assets with new weapon mounts and cleaned up artwork; you can see the original versions here, and the new Imperial Remnant recolors here.


The Ashdar are a reptiloid race composed of at least two sub-species: the plucky Teros and the taller, more somber Haduir. In the golden age before the coming of darkness and the collapse of the warp lanes, the Ashdar forbears commanded a galaxy-spanning empire and advanced technologies that are now only the stuff of legend. As the galaxy wakes from its long sleep, the Ashdar find themselves as isolated factions stranded amongst the remains of a lost empire.

The Colonial faction, led by Teros Praetor Yunki, has established a new capital on the garden world of Rastaban II in what was the ancient frontier, and is intent on reestablishing the Ashdar as a galactic power. The Imperial Remnant faction still clings to the ruins of the ancient capital on Ashdar Prime, once a planet-sized city, but now a crumbling graveyard. Haduir Emperor Heiropolin XXIV, who claims descent from the Ashdar emperors of old, rules the Remnant from this ancient throne, and also retains ambitions of empire.

The Ashdar are superb pilots and have an affinity for carrier warfare. Despite their pretensions of elder empire, individual Asdhar are good-natured and relate well with other species. Both the Colonial and Remnant factions each have both Teros and Haduir populations, and both use similar ship designs derived from ancient examples. The Colonials have the benefit of frontier experience and trade, while the Remnant have access to Ashdar Prime's technology crypts and the ancient secrets they still contain.

Stars in Shadow: Ashdar Portrait by AriochIV 

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:iconkiradykes:
kiradykes Featured By Owner Aug 22, 2014
You have troop transports here, does that mean that troops will land on planets?
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:iconariochiv:
AriochIV Featured By Owner Aug 22, 2014   Digital Artist
Yep, troops are required to capture a planet. It's a fairly simple system currently; you need to have at least as many troop points as there are population points on the planet, and you can bombard with your starships to reduce the population (if necessary).
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:iconkiradykes:
kiradykes Featured By Owner Aug 22, 2014
Cool, any chance of extending it to a ground fight, With tanks and stuff like that?
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:iconariochiv:
AriochIV Featured By Owner Aug 22, 2014   Digital Artist
That's possible at some point, but likely not for the initial release.
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:iconkiradykes:
kiradykes Featured By Owner Aug 22, 2014
That's understandable. The focus is the space ships. Do they have shields?
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:iconariochiv:
AriochIV Featured By Owner Aug 22, 2014   Digital Artist
Ships can be outfitted with various types of shields and armor, provided that you have researched them.
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:iconkiradykes:
kiradykes Featured By Owner Aug 22, 2014
I really am looking forward to this. How soon till it is released?
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:iconariochiv:
AriochIV Featured By Owner Aug 22, 2014   Digital Artist
There should be some kind of beta available this Fall.
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(1 Reply)
:icondeepchrome:
DeepChrome Featured By Owner Mar 4, 2014  Hobbyist Digital Artist
Wait a second.

Your Ashdar logo - was that an intentional homage to the Angel Moon Logo? :D I get a sense of a faction that operates from three key worlds - the old homeworld, the garden planet, and one more?
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:iconariochiv:
AriochIV Featured By Owner Mar 4, 2014   Digital Artist
Now you're reaching a bit. :D
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