Shop Mobile More Submit  Join Login
×




Details

Submitted on
November 5, 2013
Image Size
245 KB
Resolution
985×810
Link
Thumb
Embed

Stats

Views
3,320 (5 today)
Favourites
63 (who?)
Comments
33
Downloads
86
×
Stars in Shadow: Planetary Populations Concepts by AriochIV Stars in Shadow: Planetary Populations Concepts by AriochIV
Design sketches for the Stars in Shadow game project.

Visual ideas for various major and minor alien races, which standard and special world types they map to, and some notes about their attributes and abilities.

Stars in Shadow: Special Planet Types by AriochIV 

Stars in Shadow: Star and Planet Types by AriochIV 
Add a Comment:
 
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Apr 12, 2014  Hobbyist Artist
All of the major races have been covered so far (basically) and we have seen some art for the Gardeners and potentially some hints about the Esk.

I am curious how the minor races will play out. Do they have ships that we will be able to see? will they make their own actions in the game?
Reply
:iconariochiv:
AriochIV Featured By Owner Apr 12, 2014   Digital Artist
Some of them will have their own ships. I think they will probably start out as purely defensive, sort of "guards" for "treasure", but with more development time, eventually they should be able to be more active -- pirates should raid nearby systems, Gardeners should try to spread their ecology, etc.
Reply
:iconblueoriontiger:
Blueoriontiger Featured By Owner Feb 20, 2014  Hobbyist General Artist
The game assets are coming along nicely. I look forward to checking it out when its complete. :)

The Esk remind me of a siphonophore. Are all the glowing parts eyes or something else?
Reply
:iconariochiv:
AriochIV Featured By Owner Feb 20, 2014   Digital Artist
The ESK are other-dimensional and indescribably evil, so there's no telling what those things might be. :D
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Apr 9, 2014  Hobbyist Artist
Yay! Eldritch abominations!
Reply
:iconblueoriontiger:
Blueoriontiger Featured By Owner May 28, 2014  Hobbyist General Artist
I actually got that game last weekend. o.O
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner May 28, 2014  Hobbyist Artist
What are you even referring to?
Reply
:iconblueoriontiger:
Blueoriontiger Featured By Owner May 28, 2014  Hobbyist General Artist
Eldritch. They had a Humble Bundle sale...
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner May 28, 2014  Hobbyist Artist
Huh. I've never heard of that.

An Eldritch abomination is really any mysterious, obscure, ancient, and incomprehensible being. From what I can gather, the Esk are one such monstrous race of eldritch things that are impossibly evil and ancient.

If you're familiar with the works of H.P. Lovecraft, he wrote about many eldritch abominations, such as the Great Old Ones and their leader Cthulhu, the Elder Things, Father Dagon and Mother Hydra, Nyarlathotep, and more.
Reply
:iconblueoriontiger:
Blueoriontiger Featured By Owner Jun 14, 2014  Hobbyist General Artist
Hm, I see. I know a little bit about Lovecraft and have heard of Cthulhu but not too much, but never heard about an Eldritch. Thanks for the explanation.

I actually visited the game's webpage, and it would seem that the game actually draws some inspiration from Lovecraft, which would probably explain the name. This discussion certainly brought some new things to light. :)
Reply
(1 Reply)
:iconblueoriontiger:
Blueoriontiger Featured By Owner Mar 9, 2014  Hobbyist General Artist
Heh, I see. Very cool nonetheless. :D Sort of make me think back about the Shadows from Babylon 5.
Reply
:iconwminsing:
wminsing Featured By Owner Nov 11, 2013
Fantastic line up, really excited about this game!
Reply
:icondeepchrome:
DeepChrome Featured By Owner Nov 11, 2013  Hobbyist Digital Artist
AHAHAHA the Spice traders - Desert World or Arid. What a way to work in your Dune references. XD And that Yeti. That. Yeti. Monsters Inc, right? :P

I love the variety you've got going on here, well-suited to all the different planets you've had to make. Quite a few I have a sense can live in completely different environments than your regular humans, and for a space RTS, that's awesome.

And your Esk looks like something from Z'ha'Dum... >_> (It's been too long since I got the spelling of the Shadow homeworld from B5 right, so forgive me if it's off.)

And the Humans you might as well rename Turanics. j/k The whole merc/pirate vibe going there is pretty awesome.
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Nov 8, 2013  Hobbyist Artist
I just have to ask, what's the background story behind Hawkfleet, will you get to interact with other players, will you ever show us human ships, and if the minor races have ships can we see them?

Tall order comment, I know, so take your time
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 8, 2013   Digital Artist
In a nutshell: the Ashdar and others of the "elder races" (including Gremak and Humans) were involved in ancient times in a galactic empire which collapsed, and the hyperspace lanes that made interstellar travel possible became unusable. The game starts as interstellar travel has again become possible, and the splintered factions of the old realm,  together with some newer players, seek to rediscover and reclaim the galaxy. 

Interaction with the other empires is an important part of the game, as in any space 4X game. The diplomatic engine is still in a rudimentary state, so there's not much I can elaborate on at present. The initial release will probably be a single-player-only game, though the addition of multiplayer at some later stage is likely; Sven says the hooks are there.

The humans are the last of the playable races to be implemented (as they have some unique mechanics), and so there won't be much to show on them until after the Gremak ships are farther along. I'll post designs as they are available, but you can see some early Human and Tinkers ships designs in the races sketchdump you mentioned before.
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Nov 9, 2013  Hobbyist Artist
That's neat, thanks
Reply
:iconalekssandros:
ALEKSSANDROS Featured By Owner Nov 6, 2013
SUGOIIIIII!!!!!!!!!!
Reply
:icontrollsmyth:
trollsmyth Featured By Owner Nov 6, 2013
Neat.  Did you come up with these yourself, or did you design based on ideas given to you?
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 6, 2013   Digital Artist
Some of both.
Reply
:iconbj-o23:
BJ-O23 Featured By Owner Nov 6, 2013  Hobbyist Digital Artist
Tar babies?  Despite your intention here, some might not take too kindly to the use of that phrase, since one of its uses is as a racial epithet.

As for the actual artwork, I love it!  It would be interesting to see your workflow sometime.
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 6, 2013   Digital Artist
Yeah, I expected the political correctness police might pay a visit on that subject.

The names here are not finalized. "Squidboy Fishers" is also a name that is unlikely to make it into the game in its current form.
Reply
:iconcylexus:
Cylexus Featured By Owner Nov 5, 2013
This game is definitely looking better than Stardock.
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Nov 5, 2013  Hobbyist Artist
would you mind... if I mad something similar to some of the things here? Most notably I got some ideas from the spice traders, tar babies, esk, and the gardeners method of communication
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 5, 2013   Digital Artist
Knock yourself out. :D
Reply
:iconyahtzeemaybe:
Yahtzeemaybe Featured By Owner Nov 6, 2013  Hobbyist Artist
Thank you very much
Reply
:icondoga-87:
Doga-87 Featured By Owner Nov 5, 2013
How far along is the actual game, or can you say?
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 5, 2013   Digital Artist
The game should be playable in some form early next year.
Reply
:iconimperator-zor:
Imperator-Zor Featured By Owner Nov 5, 2013
The yeti's little present brings a smile to my face.
Reply
:iconironsides11:
ironsides11 Featured By Owner Nov 5, 2013
I love these designs, and the little bullet points have some great ideas. The next alien species I create will be cannibals! :D
Reply
:icondoga-87:
Doga-87 Featured By Owner Nov 5, 2013
What level of cannibalism though?

Do they eat their young in order to keep down their overall population? Their old as a sign of inheritance or incompetence? Or are you talking about the good olde classic monster type which sees other sentient species as a food source?
Reply
:iconariochiv:
AriochIV Featured By Owner Nov 5, 2013   Digital Artist
Yeah, when talking about aliens, "cannibalism" often means "eats sentients" rather than strictly "eats its own kind." Though I imagine that once you've crossed one of those taboos, the other likely isn't far behind.

In the case of the Gremak, it applies to both.
Reply
:iconironsides11:
ironsides11 Featured By Owner Nov 5, 2013
Well, I don't think eating another (unrelated) sentient creature would be cannibalism. It would just be run of the mill carnivorousness. XD

The form of cannibalism would depend entirely on the society I was going for! 
- If the aliens were some sort of depressing overpopulated society I would have them recycle all but the most honored the dead into food in an attempt to keep up with the growing needs of the living. Maybe some morbid religious traditions would spring up around the practice. Perhaps more traditional sects would call the practice a sign of the end times.
- If the aliens I was going for were some sort of bestial warrior society, honor duels for leadership would end in ritual cannibalism of the loser by the winner.
- In the same vein, an insectoid race may have a tradition in conquest where the eggs and queen of a conquered hive are publicly consumed by the warrior caste, utterly destroying the hope of the newly enslaved workers. Or if the insectoids aren't quite smart enough to grasp the concept of morale, consumption of enemy eggs and queens may be done purely for the purpose of depriving the enemy of new generations while at the same time resupplying troops for further campaigning.

Sound good? :D
Reply
Add a Comment: